Free ActionScript Ebooks

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Jan
04

ActionScript Language Reference

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This ebook describes the syntax and use of ActionScript elements in Macromedia Flash MX 2004 and Macromedia Flash MX Professional 2004. To use examples in a script, copy the code example from this book and paste it into the Script pane or into an external script file. The manual lists all ActionScript elements-operators, keywords, statements, actions, properties, functions, classes, and methods.
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Jan
04

Using ActionScript in Flash

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Macromedia Flash MX 2004 and Macromedia Flash MX Professional 2004 are the professional standard authoring tools for producing high-impact web experiences. ActionScript is the language you use to add interactivity to a Flash applications, whether your applications are simple animated movies or more complex rich Internet applications.
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Jan
04

Learning Flash

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The book includes several step-by-step lessons, designed to teach you the fundamentals of Flash. We recommend that you go through the lessons using the sample files provided. The path to the sample file is provided in each lesson.
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Jan
04

Getting Started with Flash

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Flash is an authoring tool that allows you to create anything from a simple animation to a complex interactive web application, such as an online store.
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Jan
04

Learning Flash Lite 1.X ActionScript

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You use ActionScript to add programming logic and interactivity to your Macromedia Flash Lite applications. The version of ActionScript in Flash Lite 1.0 and 1.1-referred to collectively as Flash Lite 1.x ActionScript-is a hybrid of Flash 4 ActionScript, plus additional commands and properties specific the Flash Lite player, such as the ability to initiate phone calls or text messages, or get time and date information from the device.
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This manual describes the syntax and use of ActionScript elements as you use them to develop applications for Flash Lite 1.0 and Flash Lite 1.1, collectively referred to as Flash Lite 1.x. Flash Lite 1.x ActionScript is based on the version of ActionScript that was used in Flash 4.
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Jan
04

Using Components in Flash

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This book is for developers who are building Flash applications and want to use components to speed development. You should already be familiar with developing applications in Flash and writing ActionScript.
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